Pro Unlimited | EA Sports
Overview
For EA Sports, I was a contracted UI Technical Designer through Pro Unlimited for EA Sports in Orlando. My role as an UI Technical Designer involved the development of UI for the Madden video game series and resolving bug issues in regard to UI.
Studio: Electronic Arts Sports | EA Tiburon Location
Type: Contracted UI Technical Designer via Pro Unlimited
Project Team Size: 20+
Development: August 2022 - May 2023
Ownership: XD Technical Design, UI Development with Frostbite game engine. ActionScript coding and Development. Rime Visual Scripting. UI Debugging and bug fixing. 2D UI Asset Creation for in-game.
Responsibilities: Develop UI in Frostbite Engine using ActionScript Scripting and Rime Visual Scripting. Reskin UI and resolve bug issues.
Tools used: Frostbite Engine, FlashDevelop, Adobe Photoshop, Adobe XD, Jira, Perforce.
EA Sports: Player Experience Team